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- on mouseDown
- puppetSound("click down")
- set start to the castNum of sprite the clickOn
- repeat with variable = 1 to 1
- set wait to the ticks + 1
- updateStage()
- repeat while the ticks < wait
- end repeat
- end repeat
- repeat while the stillDown
- end repeat
- end
-
- on mouseUp
- puppetSound("click up")
- set start to the castNum of sprite the clickOn
- repeat with variable = 1 to 1
- set wait to the ticks + 1
- updateStage()
- repeat while the ticks < wait
- end repeat
- end repeat
- go("menu")
- end
-